Baldur’s Gate 3 is in Early Access and there’s been plenty of positive receptions for it mixing “Divinity’s excess with old school BioWare magic“. There’s plenty of tips and tricks you need to know, but one of the most basic and fundamental includes short and long respites. Here you’ll discover how to short and long rest in Baldur’s Gate 3, and you’ll also discover if there is a penalty.

There are companions in Baldur’s Gate 3 Early Access for you to embark on your adventure with, and – as you’d expect from any RPG – you can get to know them better so you can become chums and even woo some of them.

One of the ways to talk with your comrades is at campsites similar to Dragon Age Origins, and here you’ll discover how to short and long rest in Baldur’s Gate 3.

How to short and long rest in Baldur’s Gate 3

You simply select the eye icon on the right side of the mini-map to short rest in Baldur’s Gate 3.

Meanwhile, in order to long rest in Baldur’s Gate 3, you simply have to select the campfire icon which is also beside the mini-map.

In regard to their differences, selecting the eye icon will result in a time passage of 15-minutes with your party’s HP slightly recovered.

A short rest can also refill certain spells, and it’s primarily used to heal yourself and companions without wasting potions and magic.

Meanwhile, long rests result in a time passage of eight hours and it can be performed in almost any location outside of combat.

Sleeping will restore your HP, abilities, and spells, but you can also use long rests to talk to and get to know your special companions.

Is there a long rest penalty in Baldur’s Gate 3?

There doesn’t appear to be a long rest penalty in Baldur’s Gate 3.

Lots of people have questioned the existence of a long rest penalty in Baldur’s Gate 3, but there doesn’t appear to be one for the Early Access build at least.

While some people enjoy being able to exploit the camping mechanic, plenty of others have suggested it’s short-sighted and immersion breaking.

Some people have called for penalties to come into play or – at the very least – for long rests to be limited to one per day.

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