Kingdom Hearts 3 annoyed a lot of fans by being too easy, but Square Enix will satisfy the hardcore audience with new abilities and more in Critical Mode.

Fans are eagerly awaiting the Critical Mode update for Kingdom Hearts 3 thanks to Square Enix’s game being purposefully too easy at launch.

Co-director Tai Yasue had already told Game Informer that Critical Mode will be more “technical and offensive”, but more details have been shared in an interview with Game Reactor at GDC 2019.

Tetsuya Nomura has said there’ll be free and paid for DLC, and Critical Mode will be one of the free updates.

Square Enix hasn’t announced a release date as of yet, but the purists who were annoyed about Kingdom Hearts 3 being too easy will be pleased with the details shared by Yasue.

Kingdom Hearts 3’s Critical Mode will satisfy the hardcore audience with new abilities and more

Yasue previously said Kingdom Hearts 3 was purposefully made easy to reach a new generation of kids, and speaking to Game Reactor he reiterated this point by saying Square Enix wanted to reach a “wider” audience.

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On the subject of Critical Mode, Yasue discussed how Square Enix is aiming to tweak and rebalance the game as a whole so the difficulty isn’t artificial with enemies simply having more health.

“We wanted to do it the right way so it’s not just superficial,” Yasue said. “We wanted a new experience there, and we realized there was a lot we could really actually do.”

“We added new abilities for example, for the critical mode, so you have a more technical based offensive battle style that you can enjoy.”

Yasue didn’t share what these new abilities are called or what they do, but he did say that Critical Mode is a fair challenge that will require players to take advantage of elements like cooking to survive.

So, while Ratatouille’s Remy was merely a side distraction in Standard and even Proud, in Critical Mode he will be far more important. 

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