The Gummi Ship missions in Square Enix’s Kingdom Hearts 3 are no longer linear and restrictive journeys through space traffic.
Speaking to IGN, Kingdom Hearts 3’s co-director Tai Yasue explained how Square Enix have improved the series’ infamous Gummi Ship segments. A lot of fans loathed the rides to the individual Disney planets in Kingdom Hearts 1 and 2 because of the on-rails space shooting being restrictive and boring, as well as incredibly slow and dull. With that being said, it’s fantastic that Square Enix have now made the segments open and free to explore.
Yasue explained that the Gummi Ship levels in Kingdom Hearts 3 take place in 360-degree worlds players can fly around and discover things without having to follow a fixed and linear path:
“You choose your own route. There’s also treasure all over the place, and missions, and things to explore. You can use the camera feature to take pictures of stars, and that gives you a recipe to make a gummi ship,” explained Yasue.
This sounds incredible and a sure-fire way of fixing everyone’s gripes with the Gummi Ship segments in past instalments. Now fans might have a reason to manually drive to each Disney world rather than constantly rely on fast travel. Here’s hoping Square Enix have also improved the Gummi Ship customisation so it’s simpler and easier to build entirely new and original spacecrafts without Chip and Dale ridiculing luddite players’ efforts.
Kingdom Hearts 3 launches January 29 for PlayStation 4, Xbox One, and PC. Unfortunately, more spoilers pertaining to the game’s ending and ‘secret’ boss fight have emerged on YouTube and are being sent to people’s recommended pages.
In other Kingdom Hearts 3 news, the most recent trailer confirms the return of the series’ most OP Drive Form, and Square Enix have confirmed all 8 Disney worlds, as well as shown all the Keyblades players will wield.