Cyberpunk 2077 is going to be amazing when it eventually comes out. Although a lot of us were admittedly trepidatious about it being first-person only, CD Projekt Red’s nearly hour-long gameplay demo was a spectacle that made everyone shut up and trust the people responsible for The Witcher 3. We haven’t heard much about the game since then, but the developers have recently confirmed that it will not contain any “procedural” design elements, and that the world will be reminiscent of renowned cyberpunk blockbusters such as Blade Runner.
CD Projekt Red’s lead cinematic animator, Maciej Pietras, was asked during an interview about the size of Cyberpunk 2077’s open-world map. As reported by Gamerant, Pietras went on to explain it’s “difficult” to measure the world thanks to its vertical nature, but revealed that everything has been designed by hand:
“The world of Cyberpunk 2077 is above all a vertical world, with buildings everywhere, and in this, it is difficult for us to establish a metric comparison [to The Witcher 3]. [. . .] The game will allow you to enter many buildings, knowing that everything was done by hand, because we believe that quality comes first through manual creation, nothing is procedural in our world. It is in this that the city of Night City will be vast to go, thanks to this verticality.”
In another interview reported by Gamepur, Cyberpunk 2077’s Senior Quest Designer, Phillip Webb, said the game’s aesthetics are inspired by Blade Runner, Ghost In The Shell, and the pen and paper RPG Cyberpunk 2020:
“The core of the inspiration: the entire studio likes 'Cyberpunk 2020, the pen and paper RPG. And just, generally, Cyberpunk as a genre, movies like Bladerunner, Ghost in the Shell, and books like Neuromancer.
“If you want to tell really, really good stories, you have to really know the world. So, story team -- the writers, the quest designers, cinematic designer -- we had to assemble a list. ‘These are the books you have to read,’ ‘these are the rulebooks of Cyberpunk 2020 you have to read,’ ‘these are the movies.’ We had to get really immersed in it. Of course, many of us who were fans of cyberpunk knew those things already.”
We don’t know when Cyberpunk 2077 will be coming out, but rumours suggest it might be released on the PlayStation 4, Xbox One, and PC this year. We haven’t seen or heard much about the game since its impressive demo, but the studio’s passion and sincere love all things cyberpunk makes it destined to be great.