In an interview with Games Beat, Saber Interactive’s CEO Matt Karch discussed how he pitched a multiplayer mode to Sony for their PlayStation 4 exclusive, Days Gone. Karch suggested that Bend Studio’s zombie title could possibly benefit from an online aspect similar to what Saber is implementing in World War Z:
“At some point I went to Sony and said, “I’ve seen what you’re doing with Days Gone. Look what we’re doing with World War Z. Maybe we can help you with a multiplayer component.” But they were obviously too focused, and understandably, on what they needed to do to get that game out.”
Along with mentioning how he wanted to contribute to Sony’s exclusive with a multiplayer component, Karch also insisted that there is a big enough market for both Days Gone and World War Z:
“We were already under development when we heard about it. Of course we took a deep sigh, when you know Sony is going to be putting major marketing dollars behind a title that’s highlighting the swarms the way they were. It took a little wind out of our sails. But since then they’ve focused less on those swarm elements and more, I think, on the story aspect of their game. I don’t know if we’re in the clear, is the way to put it, but there’s a market for both games, what we’re both doing.”
Although World War Z promises to be hectic fun, it’s good that Sony rejected the inclusion of multiplayer to focus on the story for Days Gone. Yes, it could have been great clumsily riding around on motorbikes with your middle-aged mates like the Wild Hogs, but Days Gone needs a gripping narrative for it to stand out against all the other generic games that have you fending off hordes of zombies.
World War Z is said to release next year, while Days Gone is scheduled to finally come out on April 26, 2019. Although it’s sure to be another financial hit for Sony, fans are cautious about Days Gone being an underwhelming experience in which the protagonists look, sound and act like cringey Sons Of Anarchy rejects.
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