Since the Workshop’s launch in 2011 over 1,500 creators have earned money for their creations.
Valve’s Steam Workshop has earned its content creators a total of over $57 million, the publisher announced in a news post on Wednesday. The money was earned through the creation of in-game items for Team Fortress 2, Dota 2, and Counter-Strike: Global Offensive.
The money was paid to over 1,500 contributors, across 75 countries through the years since the Workshop’s launch in 2011.
Now Valve has opened up curated Workshops for third-party games, not just its own. The first two games are Dungeon Defenders: Eternity and Chivalry: Medieval Warfare.
New tools have also been introduced for creators to track the revenue from the content they create.
Valve said that in the “coming weeks and months” there will be more curated Workshops made available for various games.