Oculus Rift creator doubts success for Project Morpheus

Project Morpheus

Palmer Luckey thinks Sony’s VR headset is ‘going to have a hard time staying relevant’

Palmer Luckey, the creator of the Facebook championed Oculus Rift virtual reality headset has shared his thoughts on the future of Sony’s PS4 Oculus alternative, Project Morpheus and they aren’t massively positive.

Luckey was responding to questions from Kotaku about Project Morpheus, we have included his words in full below.

“The Morpheus as it exists today is really pushing the limits of the PS4. And it's still not as good as DK2. So as time goes on and the hardware gets better - PC hardware will get better, VR hardware will get better, resolution will go up, framerate will go up - and the PS4 will remain the same power as it is today. That's true for any console. So even if they make a really great product today I think it's going to have a hard time staying relevant in the virtual reality landscape as time goes on. Five years from now we’ll probably be on our second, third generation product and it'll most likely be something... the PS4 could never even thrive.

“It's basically a side project for them right now. If they decided to invest a lot of money in it and release it as a product then it's still limited to PS4. It's not really a competitor to us because we're not going to be on PS4 anyway. There are very few people who are going to say 'should I get Oculus on PC or Morpheus on PS4 because I have both and I don't know which one I’d rather have?' A tiny number people are going to do that.”

Limited as Morpheus may be in comparison to Oculus Rift, gamers who prefer the ease of consoles compared to PC won’t have to miss out on a VR option for PS4, provided VR supported games land on the console that make it attractive. The great irony brought about by Morpheus’ own limitations is that Sony could see people jump ship to PC to get the better VR experience. It will be interesting to see just how well Morpheus is received when it finally arrives

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