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Forza Horizon 3 – the mission to create the world's most beautiful racing game

Forza Horizon 3 Still

At the E3 games conference two years ago, the creative director of Forza Horizon, Ralph Fulton, was trying to communicate the visual beauty of the game’s sequel. During a demo session for journalists, he explained how road surfaces in the game would gather rain water after a storm, and that the resulting puddle would be truly reflective, mirroring the chassis of passing cars, and reflecting sunlight.

Watch Dogs 2 aims to skillfully satirise San Francisco tech culture

Watch Dogs Screen 2

For all their talk of realism and authenticity, video game developers rarely seek to reflect modern society, or the lives that most of us are living. Grand Theft Auto V produced a ribald, frenzied pastiche of LA, complete with vacuous movie stars and social media millionaires, but most of its skits and giggles were just dirty jokes wrapped up in the veneer of social commentary.