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Angry Birds

Here comes the Angry Birds film, but why can’t a game just be a game?

Back in 2009 a Finnish company called Rovio launched its 52nd video game. Its premise was simple: players would use their smartphone touchscreen – still a relative novelty two years after the first iPhone came out – to control a catapult. Swine flu was in the news, so the enemies would be pigs. The missiles? A flock of angry birds.