Zombie Army Trilogy comprises three games (Nazi Zombie Army and its two sequels) in which you wander through partially destroyed cities picking off legions of shuffling undead.
Rough-looking and lacking any attempt at polish or variety, Zombie Army Trilogy does at least get better over the course of its three outings, the last proving slightly less mindless than the previous two, although still very stupid. If you absolutely love shooting zombies through the head, though, welcome home.
ALSO OUT THIS WEEK
Screamride, Xbox One/360
You’re recruited to work at Screamworks, a fictitious institution that investigates the effects of extreme entertainment on humans, namely the scariness of increasingly terrifying rollercoasters. Along with an Angry Birds-style destruction mini-game and a slightly boring track editor, your job is to accelerate, brake and tip the rollercoaster car, exposing your petrified riders to ever-higher G-forces until you overdo it and the car finally derails. Narration is provided by a cold-hearted female android voice inspired by GlaDOS, the Nurse Ratched-like AI from Portal, giving proceedings a bleak sense of humour. But, like everything else about Screamride, her antics feel rather derivative and half-baked.
Vietnam ‘65, iPad
Your task in Vietnam ’65 is to help the US military force. It’s as much about logistics as actual fighting, the constant need to resupply troops and artillery giving you a lot to achieve with fragile, easily compromised supply lines. Helicopters, howitzers and troop reinforcements cost political influence, which you replenish by defeating Viet Cong units. Making no moral judgment, this is a tactical military simulation that requires a far deeper understanding of the game’s systems than its withered little tutorial provides. If you don’t mind trawling through reams of instructions, and can cope with its bland acceptance of American interventionism, this is tricky and interesting.
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