Re-Elected is just Saints Row IV with a modest graphical update for PS4 and Xbox One, and won’t be of any interest if you’ve already played it.
Gat Out Of Hell, meanwhile, is new and sees you taking on the devil in an underworld strongly reminiscent of the cities the game inhabits back on Earth, but with lava pits and cars that look like props from Mad Max.
Picking a fight with Lucifer necessitates ratcheting up “Satan’s Wrath Meter” by destroying things – with most missions revolving around explosive comedy weapons. Its adolescent humour and singular focus on blowing things up are consistent with the messy, budget vision of hell you’re laying waste to, which looks low-res even on PS4. New special powers pump up the pyrotechnics, and your character’s angel wings make travelling less of a chore, but at heart this is the same ludicrous Grand Theft Auto-lite shtick that made the series famous.
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Assassin’s Creed: Unity - Dead Kings, PS4, Xbox One & PC
Embarrassed by the unfinished state of Assassin’s Creed: Unity when it was released, Ubisoft is giving this downloadable content to owners of the game for free by way of apology. Set after the main game, it tells the story of Arno’s days in the Parisian backwater of Saint-Denis, which, along with a half-built cathedral, has a network of catacombs to explore. It’s a more compact and coherent story than the sprawling campaign, although minor annoyances persist: Arno’s habit of climbing on top of small pieces of furniture when you’re trying to get him to run at high speed; moments where he flatly refuses to keep climbing up a building; and the random, detached feeling of the game’s legion busywork.
Shadowmatic gives you a random-looking pair of artefacts lit from behind by a powerful light. It’s your job to move and rotate them so that their silhouettes join together to form a familiar item. Using one finger to spin each lumpy object, you carefully check every angle for a shadow that might look like something else. You then search for more parts of that animal or household item by spinning the other shape, eventually assembling them to complete the level. The shadow-making soon gets tricky, with multiple objects to revolve and align, their shadows initially so abstract it’s hard to believe you’ll find anything there except madness. Its magic is in its slow pace and spirit of gentle experimentation, each puzzle encouraging you to spend time staring as the shadows shift, occasionally appearing to coalesce into something recognisable but requiring persistent testing to be sure.
Triada Studio, £2.29
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