An interview with the game's design director reveals some info about the upcoming Star Wars game.
With the Star Wars Battlefront reboot being developed by DICE and expecting a release later this year, it's probably about time more information was revealed. In an interview with IGN, design director Niklas Fergraeus spoke a little about the game, and some new concept art was also revealed.
First up, the concept art, which you can check out below. It shows a couple of Rebel fighters, one with a trusty blaster, and another with what appears to be a rifle complete with scope. The two of them are hiding behind one of Endor's huge trees, ready to flank some Stormtroopers wielding E-11 Blaster Rifles and Thermal Detonators, while an AT-ST fires off in the background as the forest burns behind it.
Click on the concept image to view a much larger version.
In the interview, Fergraeus said that the game's maps will offer up "a great variety" in terms of scale and modes.
"The scale of our maps and modes offer a great variety,” said Fergraeus. "We have actually made the decision to specifically tailor certain maps to certain game modes.
"What we get from that is not only incredibly varied scales, but also gameplay that will allow players to live out some of their most memorable Star Wars battle fantasies.”
Fargraeus said that one of the hardest parts about making the game is "managing expectations".
"Star Wars fans, including ourselves, are incredibly passionate about the universe. Each of us have our own personal favorites. However, with the talent we have here at DICE, the Frostbite technology at our fingertips, and the fantastic working relationship we have with Lucas, I believe we will deliver a Star Wars experience that excites fans around the world and gives them the chance to play out battles in some of the most iconic locales in the series history."
An EA earnings call earlier this week promised more info about Battlefront in the coming months, and Fergraeus ended by saying that the game is to be revealed this spring, in fact:
"We’ve been showing the game to some close partners and one of the things we hear is that it doesn’t feel like other shooters and that it’s fully born from Star Wars. That really strikes a chord with me and the team as that is exactly the emotion and feeling we are going for and we can’t wait to show the world more this spring."