Far Cry 4 review

Far Cry 4

You’re Ajay, arriving in the fictitious Himalayan kingdom of Kyrat with your dead mum’s ashes.

You discover a people living in fear of psychotic gun runner, Pagan Min, and that you’re the son of a legendary local freedom fighter. That’s all it takes to kickstart your campaign of Rambo-style regime change.

As in Far Cry 3, there are rickety towers to scale that unlock new areas of the map, outposts to subdue, and the need to stalk animals and people through jungle, water and villages. This outing adds majestic mountain scenery and a grappling hook to help navigate it, as well as numerous gyrocopters and hang gliders ready to be stolen as you crisscross its precipitous passes and peaks.

You can also change the course of the story depending on which of two rival faction leaders’ missions you choose to undertake. Like Assassin’s Creed, there’s a strong sense of deja vu, but this is so taut and well constructed it’s easier to forgive. Far Cry 4 is raucous, violent and insanely good fun.

ALSO OUT THIS WEEK

Assassin’s Creed: Unity; PS4, Xbox One, PC

Like a blade-packing, French revolution-era Spider-Man – with a slightly looser moral compass – Unity’s hero takes to the rooftops of Paris administering pointy justice with the game’s lightly refreshed combat system. Parkour and climbing have also been overhauled, although the differences are mostly cosmetic.

There are sections in Versailles and belle époque Paris, but most of your time is spent in the 18th-century version of France’s capital, the city so vast and beautifully rendered you’ll find yourself just gazing out at its endlessness. Sadly, this scale and the large crowds filling the streets cause plenty of technical problems: your hero falling through the ground into a bottomless white abyss, or point-blank refusing to get his sword out when you try to attack someone.

The real issue, though, is the profusion of inconsequential distractions, the map drowning in a sea of virtually indecipherable icons, the story lost among the sideshows. Assassin’s Creed is a franchise crying out for reinvention.

Ubisoft, £39.99 to £44.99

Powered by Guardian.co.ukThis article was written by Nick Gillett, for The Guardian on Saturday 22nd November 2014 06.00 Europe/London

guardian.co.uk © Guardian News and Media Limited 2010

 

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