The developers reveal the tech behind PS4’s upcoming soviet society sandbox game
President and executive producer Dylan Cuthbert has gone into detail about the cinematography, lighting, and geometry used to give The Tomorrow Children its unique appearance.
A series of videos, which we have below show off the methods, with a time lapse recording showing day and night transitions, and demonstrations of lighting and materials in-game.
Q-Games, best known for their retro-styled Pixeljunk games are making a marked departure from the series with The Tomorrow Children. Cuthbert revealed that the game came about after PlayStation 4 lead architect Mark Cerny asked for “something a little outside the box” from the developers, which this game certainly is. We’re intrigued to see how the studio handles such a contrasting and ambitious project.
The Tomorrow Children was initially announced to be coming to PS4 at Gamescom this year. No due date is known as yet.