Ubisoft’s current gen Assassin’s Creed game will include RPG-like stat elements and allow for further clothing customisation, amongst other features.
According the post you will be able to assign stat points to three different attributes; stealth, combat, and navigation. So in terms of your character being unique, you’ll have some room to play around with different builds. You’re now also able to further customise what you’re wearing, with ‘legs, boots, forearms, chest, hood, and mask’ items that have their own attributes, such as ‘a hood that makes you blend faster in crowds’.
Mission-wise, they play out more organically, so depending on how you tackle a mission will depend on what consequences occur – and you won’t be desynchronized for being spotted anymore either.
The entire game world can be explored in co-op mode, with the missions being completed either in a co-op party or you can do them alone, with multiple difficulties available.
It’s noted that the multiplayer functions a little like Watch Dogs, in that you’re always the main protagonist, Arno, when you’re playing. So, when you join a co-op game, to the other players you look like somebody different from the brotherhood, but in your game they look like the other brotherhood members.
There’s a new cover system allowing you to peek, and the combat is also said to be more difficult, with boss characters requiring a little more skill to take down.
One quite impressive factor is there will apparently be crowds of up to 30,000 people. If this is true, it’ll certainly be an impressive sight to behold in-game. The crowds we saw in the E3 demo a couple of months ago were impressive enough themselves.
Assassin’s Creed Unity is shaping up to be one of the most anticipated games of this year. Ubisoft also announced the final Assassin’s Creed game coming to last gen consoles this week; Assassin’s Creed Rogue. It doesn’t look like the Assassin’s Creed franchise is going anywhere anytime soon.
Loads of new details about Assassin’s Creed Unity. Which are you most looking forward to?