The latest patch for Dota 2 has added new items in the store, plus a load of aesthetic changes and matchmaking alterations.
Dota 2 has been given a bit of a facelift in the latest update - the matchmaking, hero selection, and hero loadout screens have been changed slightly. The hero loadout in particular is pretty cool, giving you a much larger view of your heroes and the items you've equipped them with.
Yes, I know, I've hardly got any items for Bristleback... but he deserves some recognition now and again, so here he is.
The matchmaking itself has been changed a little bit too, with team matchmaking being part of the ranked matchmaking, which makes the opponent pool much larger – so the update on the Dota 2 blog says. When you make a 5 player party you’ll be given the option to play using the team’s identity. If you do this your team identity will be shown in game and your team’s MMR will be used for matchmaking. Not going in as a team just puts you as a regular group.
A couple of the TI14 Compendium rewards have also been added; the 1v1 Practice Mode, which allows you and one human opponent to match against each other in a short match at mid lane; and the Favorite Hero Challenge that adds analysis tools to help you track your performance. The full list of changes are below, or you can head on over to the Dota 2 website for a look too.
Compendium Reward Released: Added Favorite Hero Challenge
Select a Favorite Hero in the compendium, and try out the new in-game performance analysis tool
Compendium Reward Released: Added 1v1 Practice Mode
Practice solo midlane against one other player
Team matchmaking is now merged into ranked matchmaking
To play as a team, prepare a party of five for ranked matchmaking. Then select the option to play using the team identity.
Max team roster size increased from 5 to 7. Any team roster change will reset the team MMR.
You may not create a team or be a member of a team until you reach level 13. (Existing teams with players lower than level 13 are not removed from the roster, but will be prevented from matchmaking.)
Abandonment rules and available game modes are now the same as ordinary ranked matchmaking.
You may not participate in team matchmaking while in the low priority matchmaking pool.
Teams will only be matched against other ranked parties of five, preferably against other parties playing using a team identity, but potentially against ordinary parties not using a team identity.
Visual update to the Hero Picker and Loadout Browser.
Combined co-op and normal bot match tabs.
Several ability and item tooltip adjustments.
Updated controls when watching replays, it now auto-hides at the bottom of the screen.
Team profiles for pro teams now only display official player names, and have limited right-click options.
Game end scoreboard now shows rank changes and fantasy points in ranked and league matches, respectively.
Added a Player Score details popup to the Fantasy Roster and Matchup pages.
Spectators can now see item tooltips on purchase announcements.
While in game, changing the camera zoom level is now smooth.
Double tapping Select All will now center the camera on your hero.
Fixed bug where panning the camera or clicking on the minimap did not immediately update the camera's height.
Spectators can now zoom out while using the Directed Camera, Free Camera, and Hero Chase Camera.
Fixed a bug in Showcase View where if you clicked on another unit to begin dragging the camera, you would move to that hero.
Increased the click radius for selecting another unit in Showcase View.
Showcase View no longer defaults to the front of the selected unit, unless it’s the first time, or unless the player is in another player’s perspective (including broadcasters).
Fixed a bug where the camera’s transition into Showcase View would rotate in an awkward way.
Improved effectiveness of language matching in the matchmaking algorithm.
Added bot for Bristleback.
Fixed a bug where Tether could sometimes move Io towards the previously Tethered unit instead
Fixed large stacks of Thirst sometimes letting you run through Kinetic Field and Pounce's Leash
Fixed Cleave not hurting units that are currently being teleported to
Fixed an issue with Sleight of Fist and Disarm not interacting properly
Fixed Huskar's Burning Spears malfunctioning on rare occasions
Fixed Ember Spirit sometimes being affected by damage reflection while invulnerable in Sleight of Fist
Daedalus now plays the crit sound on an attack connecting, rather than on attack start
UPDATE - You can find the new analysis tools on page 23 of your TI14 Compendium under 'Your Favorites.' After you've updated the Compendium, start a match and choose your favourite hero - the analysis tools appear in the top left-hand corner of the screen. It looks like they added this shortly after the update was released, but thanks to commenter 'bartmax' for spotting where it was when it appeared, and giving us the heads up.