Dota 2 Update 6.81b adds unlocked Compedium rewards

Dota 2 International 2014 Compendium

The latest Dota 2 update let's you start attempting the Daily Hero Challenge, vote on which hero gets a model update, along with tweaks to heroes and items.

That little digital book, the International 2014 Compendium, has been increasing the prize pool for TI14 next month with every purchase. There have also been plenty of prize pool milestones hit, but the rewards of which were still being finished. In update 6.81b some of those Compendium rewards have been released including the Daily Hero Challenge; every 24 hours Compendium owners can randomly roll a Hero they must win a match with, which will reward them with 25 Compendium Points. An alternate voice and model vote has been added too, so players can choose which Heroes they want to give a makeover.

The full list of additions and changes are below:


- Compendium Reward Released: Daily Hero Challenge

- Compendium Reward Released: Alternate Voice Vote

- Compendium Reward Released: Model Update Vote

- Added sound effects for Dragon Knight's Kindred of the Iron Dragon Immortal

- Added sound effects for Death Prophet's Fluttering Mortis Immortal

- Fixed Hellborn Grasp Upheaval visual effects not showing properly

- Fixed Vici Gaming gem causing crashes

6.81b Gameplay Changes:


Ancient Apparition

* Ice Vortex slow decreased from 18/22/26/30% to 15/20/25/30%


* Sticky Napalm bonus damage is now halved against non-hero units

Bounty Hunter

* Shadow Walk duration increased from 15/20/25/30 to 20/25/30/35


* Devour manacost rescaled from 60/50/40/30 to 60

Drow Ranger

* Gust knockback duration increased from 0.5 to 0.6/0.7/0.8/0.9


* Turn rate improved from 0.6 to 0.9

* Echo Slam's Initial Damage, Echo Search, Echo Damage AOE increased from 525, 550, 500 to 575, 575, 575

Elder Titan

* Echo Stomp damage increased from 80/85/90/95 to 80/90/100/110


* Midnight Pulse duration increased from 8 to 11


* Forged Spirits 33% magic resistance removed

* Cold Snap damage reworked from the initial and secondary proc damage of 60/30 to 7xQuasLevel per proc

* Deafening Blast's Disarm is now dispelled when Magic Immunity is applied


* Omnislash damage per slash rescaled from 175-250 to 200-225

* Base Attack Time improved from 1.5 to 1.4


* Pulse Nova damage increased from 66/100/144 to 80/120/160 (Scepter from 100/150/200 to 100/160/220)


* Light Strike Array stun duration increased from 1.6 to 1.6/1.7/1.8/1.9


* Howl duration decreased from 12 to 10

* Howl bonus damage reduced from 20/30/40/50 to 14/26/38/50


* Sacred Arrow minimum stun duration decreased from 0.5 to 0.01 (maximum duration is still 5 seconds growing linearly)

* Sacred Arrow minimum damage reduced by 40 (maximum damage is still 190/280/370/460 growing linearly)

Ogre Magi

* Multicast's passive manacost penalty on Fireblast reduced from 30/70/110 to 20/40/60

* Bloodlust can now be cast on Magic Immune allies


* Degen Aura slow increased from 7/14/21/28% to 10/18/26/34%

Phantom Assassin

* Phantom Strike bonus attack speed increased from 100 to 130

Queen of Pain

* Shadow Strike cast range increased from 435 to 450/475/500/525


* Smoke Screen cooldown reduced from 13 to 11

Skywrath Mage

* Ancient Seal damage amplification increased from 18/24/30/36% to 30/35/40/45%


* Bash bonus damage increased from 40/60/80/100 to 60/80/100/120

Treant Protector

* Leech Seed damage per pulse decreased from 24/36/48/60 to 15/30/45/60


* Snowball cooldown reduced from 21 to 21/20/19/18

* Walrus Punch cooldown reduced from 30/24/18 to 25/20/15


* Intelligence growth increased from 2.0 to 2.5


* Focus Fire manacost decreased from 150 to 75/100/125


* Lightning Bolt vision and truesight duration increased from 3 to 4.5

* Lightning Bolt search area of effect increased from 250 to 325



* Recipe cost increased from 600 to 900

* Static Charge duration decreased from 20 to 15




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