Titanfall's US launch hit by Xbox Live glitch

Titanfall

The US launch of acclaimed sci-fi shooter Titanfall was hit by technical problems on Tuesday.

The Xbox Live online gaming service went down, rendering the Xbox 360 and Xbox One versions of the game unplayable for several hours. 

Early in the evening, console owners found they were not able to sign in for access to their online accounts. Microsoft spokesperson Larry Hryb was quick to point out on Twitter that the issue was with the Live system and not with the game:

Microsoft later tweeted that the issues had been resolved, but the Xbox Live Status site listed the service as limited well into the evening.

Titanfall is likely to be a key release for Xbox One. Developed by Respawn Entertainment, a studio set up by former Call of Duty developers, it’s a science fiction shooter, pitching futuristic military factions against each other on a variety of planets. The game is multiplayer only so relies on an internet connection.

Several recent major releases have been similarly hit by technical glitches in the all-important launch period. Grand Theft Auto: Online, SimCity and Diablo III all suffered major server failures, to the chagrin of gamers. This was a minor glitch in comparison, but Titanfall owners will be wary, especially as there is no offline component.

Meanwhile, publisher Electronic Arts is listing a series of known issues with the game that have surfaced since the launch. These include connection errors, game crashes and lack of voice communications on Xbox 360 and Xbox One.

Titanfall is released in Europe on Friday.

Powered by Guardian.co.ukThis article was written by Keith Stuart, for theguardian.com on Wednesday 12th March 2014 11.52 Europe/London

guardian.co.uk © Guardian News and Media Limited 2010

 

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