Microsoft backtracks on Xbox One DRM

Xbox One

Company removes online requirement; frees up second-hand sales.

Microsoft has made a dramatic U-turn in the design of its upcoming home console, the Xbox One, by reversing its position on controversial DRM measures following an outcry from fans and industry pundits alike.

The unveiling of the console and its lavish E3 showing were overshadowed by consumer fury at restrictive requirements such as a near-constant internet connection and draconian anti-used and anti-sharing games policies.

"Since unveiling our plans for Xbox One, my team and I have heard directly from many of you, read your comments and listened to your feedback,” commented Don Mattrick, president of Microsoft's Interactive Entertainment Business

“I would like to take the opportunity today to thank you for your assistance in helping us to reshape the future of Xbox One.”

Saying they've learned their lessons from fans' reactions, Microsoft now pledges that an internet connection will not be required to play offline Xbox One games, and that the only time you'll need to go online is to register the system when you first buy it.

“After a one-time system set-up with a new Xbox One, you can play any disc based game without ever connecting online again,” Mattrick revealed.

Additionally, there will be no online requirement for games purchased via the consoles Xbox Live store.

Sharing your favorite games and the used-games market also received a reprieve from Microsoft, with the company pledging that gamers will now be able to trade games just as they do today with “no limitations”.

This move comes after Microsoft was widely perceived as losing out in the PR war with Sony over the next-generation of consoles, with the latter company featuring none of the restrictive conditions of the Xbox One.

“While we believe that the majority of people will play games online and access the cloud for both games and entertainment, we will give consumers the choice of both physical and digital content,” Mattrick's statement concluded, adding: “We have listened and we have heard loud and clear from your feedback that you want the best of both worlds.”


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