So Xbox One has been unveiled and Microsoft is set to introduce us to a new interconnected entertainment universe. We've got a million questions about the console, but here are three issues important to lots of gamers, as well as the answers as they stand at the moment...
Always online connection?
Nope. Apparently, you will need to be able to hook your console up to the net, but it won't have to be always online. A Microsoft spokesperson to Polygon: "It does not have to be always connected [...] We are also designing it so you can play games and watch Blu-ray movies and live TV if you lose your connection."
No again. Xbox Live Vice President Marc Whitten: "The system is based on a different core architecture, so back-compat doesn't really work from that perspective." However, music and video content downloaded via Xbox Live will be compatible with the new machine. Microsoft has not yet mentioned whether it will make Xbox 360 titles available via a streaming service a la PlayStation 4.
Second-hand sales of games blocked?
A third no - but with a caveat. From Develop:
"On the new Xbox, all game discs are installed to the HDD to play," said a spokesperson.
Microsoft then confirmed that users of a pre-owned game will have to pay a fee to gain access to the title if it had already been installed on another console so they could use it on their own account.
UPDATE: It appears that this has now been discredited. Other sources suggest that things will work like this: when you buy a game disc, the game has to be installed on to the hard drive. But then if you sell the game and the new owner tries to install the game on their machine, the version on your console is rendered void. In short, one disc = one owner.
So it's going to work like EA's Online Pass, which might not be universally popular?
Will Gamerscores carry over from Xbox 360?
Yes! You won't have to start from scratch on your new machine. I'm just looking into whether your gamer reputation also transfers over or if you get the chance to wipe the slate clean.
More details later...
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