StarCraft II global tournament to unify pro-league matches.
Blizzard has unveiled plans to step in and support the growing eSports scene around its RTS giant StarCraft II.
The game maker has joined forces with a variety of eSports organisations and broadcasters, Turtle Entertainment (ESL), the Korea eSports Association (KeSPA), Ongamenet (OGN), GomTV, Major League Gaming (MLG), and Twitch.
The World Championship Series will invite the elite StarCraft II gamers to compete in three leagues, divided by region, and will culminate in a grand final at Blizzard's annual convention in California this November.
"The structure of the StarCraft II World Championship Series is the result of an ongoing collaborative effort between Blizzard and our partners,” commented Mike Morhaime, CEO and cofounder of Blizzard.
“Our collective goal was to make StarCraft II eSports even more exciting and easier to follow for fans than ever before. On the heels of the successful launch of StarCraft II: Heart of the Swarm, we're all very excited about the present and future of StarCraft II eSports."