Ultima creator and space tourist labels most designers “lazy”, saying they “suck”.
The creator of pioneer RPG and MMO series Ultima, Richard Garriott, has struck out against games designers, saying that he's met very few he considers as good as himself.
Speaking with PC Gamer, Garriot, who recently launched and successfully funded his first Kickstarter project, gave his candid assessment of virtually all games designers.
“Other than a few exceptions... I’ve met virtually no one in our industry who I think is close to as good a game designer as I am,” he explained, saying that in his previous careers as a programmer, artist and text-writer he ran into far more talent.
He continued: “I’m not saying that because I think I’m so brilliant. What I’m saying is, I think most game designers really just suck, and I think there’s a reason why.”
The developer behind the doomed MMO Tabula Rasa claimed that most game designers fall into the career after failing as artists and programmers.
“We’re leaning on a lot of designers who get that job because they’re not qualified for the other jobs, rather than that they are really strongly qualified as a designer,” Garriott commented.
He concluded: “It’s really hard to go to school to be a good designer.”